Once works and titles have been completed, they will be made available here for viewing as completed titles. My intentions for this blog is to post work in progress for these titles until work has been finished. All materials will be available in PDF format as well as online viewing. Physical copies are in the works so stay tuned for upcoming comics and illustrations from me Chris Johnson.
BlackOasis.Art is a small indie site for digital content created by the artist Chris Johnson. The primary focus of this site is to drive an awareness of what is available and what will be coming for gaming entertainment and comic publications as well.
The goal in gaming from Black Oasis Dot Art is creating a one player experience that is unique and not over indulgent in story telling or involvement from the player in an intellectual sense. It is to be challenging but short; leaving the user with an arcade experience that is exciting and new.
When it comes to illustration and comic book publishing, the hope is to have a new world of wonder and story that many can enjoy for all ages. Its all about opening doors for the mind in the exploration of creation.
StarLight, an Elite Class Pilot. It is you who has been selected to take up the challenge in removing a difficult stronghold. It has taken root through out the galaxy hidden in different nebulas. The infestation is widespread and the call for the elite has been sent out, but the answer to the call has been few. For this reason, pilots will be entering into known hostile territories alone. Know that for all who answer, their names are written across the stars of destiny!
Different worlds have been over run and seized by an unknown entity named Terminus. For ages unknown, this foe has been seeking to consume everything in the cosmos for complete dominance. This disaster has changed and ruined the lives of many inhabitants for a millenia.
Assume the role StarLight to bring hope back into the universe and bring an end to Terminus the Foe!
About this game:
This is an action shooting game using a third party perspective from behind the vessel. It was given a premise of a shoot’em up arcade action game but with a 3d perspective. The controls are built around 5 DOF (degrees of freedom) for great maneuverability in a zero gravity environment. At present, there are 11 stages total to explore that are all accessible at the start of the game. There will be an additional update with more challenges at a later time.
There are two space fighters although they are not directly accessible to the player in the game. Through out the main concept of the game the player will have command of the Black Dove which is a piloted fighter about the size of a jet fighter or space pod. White Dove will be featured in the upcoming OnSlaught gameplay that will feature infinite bosses and enemies for a high score campaign during gameplay.
Here is the original Dove concept.
Portraits and Logo Work.
Also, there are some other Fighter Concepts that did not make it in the game. Here are some of the others here.
And there was a gun for the pilot. Was going to have a pilot floating around in tight areas shooting enemies where the ship couldn’t reach. But fleshing it out was taking longer than I would have liked. So, I instead stuck with just a fighter clearing the area.
Just about everything you see on this site for my games was done using Blender3d software. I was also able to render some of the worlds background in the game using Blender as well. Here are a few of the precepts.
SkyTec Racing is an espionage game that takes place in a new age of conscious technology coming soon!
Here is a Teaser Trailer for the upcoming game.
Development is still in the early stages but none the less, I would like to share some of what is happening with this project. For the most part, it will be a game where you will need to accomplish tasks concerning the delivery of digital goods in the real world off grid. AI has pretty much taken over the web. Many factions have sprung up both human and artificial. All with different agendas and reason for the procurement of intellectual properties at a high value.
As a driver, you have to overcome different obstacles in different environments to infiltrate, deliver, protect, and save world changing critical data.
The story takes place in a distant future here on earth in a diminished population where you will see abandoned but serene landscapes. Its a place of longing beauty and an aspiring monument of historical achievement from different minds all over the globe.
Here are some portraits of the cars that will be in the game. More to come!
A video released to show a virtual rendition of the cars used in the upcoming game SkyTec Racing. Enjoy.
And also, these are the videos that showcase the early works of the car models before completion. Game development is still under way and there will be more to come when showcasing stage environments settings and locations.
If you’ve watched these videos, I appreciate your interest in the project. In time , more detail and information will be released concerning this game and other products related to this title.
Introducing the character Incite for the comic Man on the Moon. While a side character, he plays a pivotal role for the development of Atom on his quest to find meaningful answers to his purpose in finding his creator and saving the planet from total destruction. His abilities are much like Imperial in that he can process light into energy and limited materials for his use. Yet, he has not been coded for assimilation for his surroundings as Atom has been. Though, he has the same developmental technology as Atom under the LE-HURTS nano tech that breathes life into his existence.
This is another render of Imperial to better define her facial features that will continue through out the comic pages for Man on the Moon. I’m really looking to nail down the features for all of these characters as the story gets underway. Hopefully, these additional drawings will add to the perception of the characters and the universe they reside in. More to come.
Atom, a lead character in the story Man on the Moon. When the creator (Dr. Azel) awakened Atom, destiny was set in motion that would change the paradigm of all living things in order to build a new hope for life to continue in the galaxy. Atom was designed to save the world but he must first process his surroundings to gain a full understanding as to what is at stake concerning the impending doom of their near by star going supernova.
Created as a being with high intellect and special abilities, Atom receives his many attributes from the LE-HURTS system created by the doctor. Light Engine – Hyper Under Response To Stimuli. This ‘engine’ is a nano tech machine capable of achieving many attributes of all living things concerning converting energy (mainly light or converting matter into a wavelength), memory and sampling, building and repair. The end game for Atoms body is the consummation of all living things for storage and travel unto the new home somewhere in the interstellar universe.
Imperial, one of the three creations from the Doctor or ‘The Man on the Moon’. She plays an important role in shaping humanity and all of reality for the survival of all sentient beings that inhabit the Doctor’s home planet. Much like Incite, she will be a critical foe to the inhabitants on the planet in order to get them to come together and co-operate in the face of calamity.
Osmium, much like Myzer, is another well rounded machine meant to dominate all aspects of security and performance. No corners were cut to ensure reliability when out in theater tackling hard nosed missions while facing opposing forces from all sides. To fully understand what makes Osmium what it is is also to understand what makes failed missions a non negotiable term.
Rely on Osmium to help make a name of your own when creating a portfolio of great precedence.
Myzer, for the one who desires power and security. This vehicle portrays to have it all. With a solid body that can sustain high damage and still maintain great vehicular performance, this may very well be the car of your choosing. Never a master of one trait but a well established jack of all trades.
Put your trust in a Myzer and be rewarded with success and reproducible results time and again.
Pondurant, quick nimble and highly reactive. Made for fast short missions to get in and out during highly volatile situations. If you have a job that is hit and run and needs high precision, this is the machine an occupant can use with great confidence.
A trusted name used in many covert missions when handling sensitive data off grid. Pondurant is recognized as a long standing name amongst highly regarded mission operatives.
Weisson, brutal and down to business. This design was made to carry an occupant and or digital goods to safety when navigating hostile environments. Defenses built into the machine is higher due to being able to receive higher hit damage and greater torque for take off. The Weisson vehicle has proved itself to its clients for many years in being reliable under rough conditions in completing missions of all various types.
Vale, Concept Rendering done in blender3d for the game SkyTec Racing. The model will be used in Unity3D for the upcoming adventure game. The Vale doesn’t have a door or entry as it is designed for AI to carry out missions in the real world when it has to go off grid to deliver digital goods. In this case, the AI or operator assumes control via download into the car and carries out the task at hand.
Tasks that an artilect would carry out in a vehicle such as this would be the delivery of sensitive intellectual materials. Or the retrieval of such goods. During travel, one must evade capture, defend materials, break through obstacles and defenses, and in some cases destroy opposing forces.